Programming and Game Design for DeckBuilding Games
A Practical Course in Programming and Game Design for DeckBuilding Games

Programming and Game Design for DeckBuilding Games udemy course
A Practical Course in Programming and Game Design for DeckBuilding Games
This course is designed for aspiring game developers who want to learn how to create card building games like Slay the Spire and Magic the Gathering. Students will learn the technical skills necessary to build a game from scratch, including programming, effects, targeting cards, and UI design.
Learn all the way from developing the basics of a card system like having a deck, drawing and shuffling and then having complex modular targeting and effects systems to use on enemy units!
So, very briefly, the course teaches how to create basic card system functions; card animations going from hand to deck, shuffling and others; player input like using cards and skipping turns; targeting enemies, your own units or all; requirements to use like energy cost; effect systems that cause damage, heals or gain block; a state machine to controle the flux of game like maintenance phase, draw phase, etc; modifier systems to have status effects like Vulnerable, which increases how much damage the unit takes.
By the end of the course, students will have a solid understanding of how to design and program card building games, and will have a working prototype of their own card game. Whether you're interested in pursuing a career in game development or just want to build your own games for fun, this course is a great way to get started!