Learn VR Development Fundamentals in Unity – Step-by-Step
Learn VR App Development in Unity 6 with XR Toolkit, Meta SDK, Final IK & Meta Movement SDK

Learn VR Development Fundamentals in Unity – Step-by-Step udemy course
Learn VR App Development in Unity 6 with XR Toolkit, Meta SDK, Final IK & Meta Movement SDK
Welcome to a complete and practical guide to VR and MR development using Unity 6. This course is designed for developers, learners, and creators who want to build immersive applications—from scratch to advanced-level features—without needing expensive VR hardware.
Whether you are new to XR development or looking to deepen your understanding, this course covers both the foundations and advanced techniques for building virtual and mixed reality applications. You will work with leading XR frameworks including XR Interaction Toolkit, Meta All-in-One SDK, Ultimate XR, and VRIF (VR Interaction Framework).
You will also learn how to test and simulate your VR applications inside the Unity editor itself, making it ideal for those who do not yet have access to devices like Meta Quest.
What You Will Learn in This Course:
Introduction to Virtual Reality (VR) and Mixed Reality (MR)
Modifying Unity projects for Mixed Reality environments
Framework overviews: XR Interaction Toolkit, Meta All-in-One SDK, Ultimate XR, and VRIF
Setting up VR with Unity XR, including detailed examples
Configuring XR Rig for VR experiences
Using Oculus Link for in-editor testing
Build creation and installation process for Meta Quest
Developing and testing VR applications without using physical VR hardware
Implementing player movement, rotation, and teleportation
Ray interaction, object grabbing, and distance grab techniques
Understanding the types of VR applications, including Metaverse use cases
Introduction to avatar integration in VR
Basics of using Final IK for body tracking and realism
Meta XR All-in-One SDK integration and usage
Player movement and interaction setup using Meta Movement SDK
Explanation of sample scenes and their functionality
Final guidance and recommendations for real-world development
By the end of this course, you will be able to confidently build and test fully interactive VR/MR applications in Unity 6 using industry-leading tools and frameworks. Whether you are working on games, simulations, or virtual training apps, this course will give you the skills to bring your ideas to life.